
I have, for example, when faced with ten tanks, let my tanks attack the ones on the left, as I began converting some of the tanks to our side. This, in fact, can be a useful warfare tactic, when faced with several small enemies. Of course, it is possible for one side to "convert" a unit or structure to their side. Reclaiming mass can give you a short term boost, but you want to control as many mass mining locations as possible, as this not only gives you a continual income of mass, but lowers the number of mass extractors that your enemies can control. Mass can be obtained either via mass extractors, which use mass to create and energy to run and can only be built on certain, specific locations around the map, or via "recycling," if you will, by reclaiming mass from destroyed vehicles and structures. Energy is generally cheap to create, requiring very little mass to create. There are two main "currencies" that you have to manage: mass and energy, both of which come from created structures.

While Supreme Commander 2 puts you in the position of a Commander, waging high-tech war in a futuristic battlefield, you don't merely have to command a large number of units you have to build them. All-in-all, the production quality is pretty good. Psibabe even noted that she liked the game's music when she was working at her desk nearby while I was playing. and, I should add, I was using a dual-screen setup, which was natively supported by the game, as a nice touch.Īs before, the sound effects are well done, with weapons with nice reports, explosions which produce very satisfying bass levels and, for the most part, pretty decent voicework. I found that I needed to run the game options at one step shy of full-tilt to get an enjoyable experience. The graphics are every bit as beautiful as they were in Supreme Commander: Forged Alliance and I only experienced any lag or skipping in the video during some of the cut scenes and very rare occasions during extremely crowded gameplay. I find it somewhat appropriate that Supreme Commander 2 be the first game to be reviewed using my new, more meaty gaming rig. Even then, the game was pretty in a way that required a whole lot of hardware muscle to fully appreciate.

It's been a while since I had a crack at a Supreme Commander game - end of 2007, to be exact, when I reviewed Supreme Commander: Forged Alliance.
